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pygame系列_draw游戏画图

说到画图,pygame提供了一些很有用的方法进行draw画图。

‘‘‘pygame.draw.rect - draw a rectangle shape    draw a rectangle shapepygame.draw.polygon - draw a shape with any number of sides    draw a shape with any number of sidespygame.draw.circle - draw a circle around a point    draw a circle around a pointpygame.draw.ellipse - draw a round shape inside a rectangle    draw a round shape inside a rectanglepygame.draw.arc - draw a partial section of an ellipse    draw a partial section of an ellipsepygame.draw.line - draw a straight line segment    draw a straight line segmentpygame.draw.lines - draw multiple contiguous line segments    draw multiple contiguous line segmentspygame.draw.aaline - draw fine antialiased lines    draw fine antialiased linespygame.draw.aalines - pygame.draw.aalines(Surface, color, closed, pointlist, blend=1): return Rect‘‘‘
1 pygame.draw.rect   #画一个矩形

下面是我做的demo

hongten_pygame

有鼠标在窗口中点击的时候,系统会自动画出一个矩形,按键盘任意键,清屏

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代码部分:

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 1 #pygame draw 2  3 import pygame 4 from pygame.locals import * 5 from sys import exit 6 from random import * 7  8 __author__ = {‘name‘ : ‘Hongten‘, 9               ‘mail‘ : ‘hongtenzone@foxmail.com‘,10               ‘blog‘ : ‘http://www.cnblogs.com/hongten‘,11               ‘Version‘ : ‘1.0‘}12 13 pygame.init()14 15 SCREEN_DEFAULT_SIZE = (500, 500)16 SCREEN_DEFAULT_COLOR = (0, 0 ,0)17 18 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)19 screen.fill(SCREEN_DEFAULT_COLOR)20 21 while 1:22     for event in pygame.event.get():23         if event.type ==  QUIT:24             exit()25         elif event.type == KEYDOWN:26             screen.fill(SCREEN_DEFAULT_COLOR)27         elif event.type == MOUSEBUTTONDOWN:28             rect_color = (randint(0, 255), randint(0, 255), randint(0, 255))29             rect_pos = (randint(0, 500), randint(0, 500))30             rect_pos_end = (500 - randint(rect_pos[0], 500), 500 - randint(rect_pos[1], 500))31             pygame.draw.rect(screen, rect_color, Rect(rect_pos, rect_pos_end))32     pygame.display.update()
1 pygame.draw.circle  #画圆

demo:

hongten_pygame

当鼠标在窗口中移动的时候,单击鼠标,即可在窗口中产生一个随机圆,按下键盘任意键,清屏

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代码部分:

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 1 #pygame draw 2  3 import pygame 4 from pygame.locals import * 5 from sys import exit 6 from random import * 7  8 __author__ = {‘name‘ : ‘Hongten‘, 9               ‘mail‘ : ‘hongtenzone@foxmail.com‘,10               ‘blog‘ : ‘http://www.cnblogs.com/hongten‘,11               ‘Version‘ : ‘1.0‘}12 13 pygame.init()14 15 SCREEN_DEFAULT_SIZE = (500, 500)16 SCREEN_DEFAULT_COLOR = (0, 0 ,0)17 18 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)19 screen.fill(SCREEN_DEFAULT_COLOR)20 21 while 1:22     for event in pygame.event.get():23         if event.type ==  QUIT:24             exit()25         elif event.type == KEYDOWN:26             screen.fill(SCREEN_DEFAULT_COLOR)27         elif event.type == MOUSEBUTTONDOWN:28             c_color = (randint(0, 255), randint(0, 255), randint(0, 255))29             c_pos = (randint(0, 500), randint(0, 500))30             c_r = randint(10, 100)31             pygame.draw.circle(screen, c_color, c_pos, c_r)32     pygame.display.update()
1 pygame.draw.line   #画线

demo:

hongten_pygame

鼠标在窗口中移动的时候,总是有一些线和鼠标汇聚,当鼠标被点击的时候,就会记录下此时的形状

按下键盘任意键,清屏

当然你也可以取消这个功能:

1 RECORD = False   #取消记录鼠标轨迹

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代码部分:

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 1 #pygame draw 2  3 import pygame 4 from pygame.locals import * 5 from sys import exit 6 from random import * 7  8 __author__ = {‘name‘ : ‘Hongten‘, 9               ‘mail‘ : ‘hongtenzone@foxmail.com‘,10               ‘blog‘ : ‘http://www.cnblogs.com/hongten‘,11               ‘Version‘ : ‘1.0‘}12 13 pygame.init()14 15 SCREEN_WIDTH = 50016 SCREEN_HEIGHT = 50017 SCREEN_DEFAULT_SIZE = (SCREEN_WIDTH, SCREEN_HEIGHT)18 SCREEN_DEFAULT_COLOR = (0, 0 ,0)19 #record the mouse clicked points20 RECORD = True21 22 screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)23 screen.fill(SCREEN_DEFAULT_COLOR)24 25 def draw_lines(screen, line_color, points, mouse_pos):26     for point in points:27         pygame.draw.line(screen, line_color, point, mouse_pos)28 ps = []29 #you can add other points30 points = [(0, 0), (250, 0), (500, 0),31           (0, 250),(0, 500),(250, 500),32           (500, 250),(500, 500)]33 34 35 while 1:36     for event in pygame.event.get():37         if event.type ==  QUIT:38             exit()39         elif event.type == KEYDOWN:40             screen.fill(SCREEN_DEFAULT_COLOR)41         elif event.type == MOUSEMOTION:42             screen.fill(SCREEN_DEFAULT_COLOR)43             line_color = (randint(0, 255), randint(0, 255), randint(0, 255))44             draw_lines(screen, line_color, points, pygame.mouse.get_pos())45             #record the mouse clicked points depend on yourself46             if not RECORD:47                 ps = []48             for c_p in ps:49                 draw_lines(screen, c_p[0], points, c_p[1])  50         elif event.type == MOUSEBUTTONDOWN:51             x, y = pygame.mouse.get_pos()52             line_color = (randint(0, 255), randint(0, 255), randint(0, 255))53             draw_lines(screen, line_color, points, (x, y))54             ps.append((line_color, (x, y)))55             56     pygame.display.update()

更多信息:http://pygame.org/docs/ref/draw.html

 
 

pygame系列_draw游戏画图