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go channel learning
I spent several hours to figure out some conceptions about channel tonight
1. buffered channel and non-buffered channel
buffered channel
bufferedchan := make(chan int, 1)
when adding element into bufferedchan, it will not blocked if it is not full.
for example:
package mainimport "fmt"func main() { messages := make(chan string, 1) messages <- "buffered" fmt.Println("quit!")}
the program won‘t block and the answer is:
quit!
2.channel is thread safe,
package mainimport "fmt"func main() { jobs := make(chan int, 5) done := make(chan bool) go func() { ------------------------------- (Part I) fmt.Println("enter go routinue") for { j, more := <-jobs if more { fmt.Println("received job", j) } else { fmt.Println("received all jobs") done <- true return } } }() jobs <- 1 ------------------------------- (part II) jobs <- 2 jobs <- 3 close(jobs) fmt.Println("sent all jobs and closed")
<-done ------------------------------- (Part III)}
the result is:
sent all jobs and closed
enter go routinue
received job 1
received job 2
received job 3
received all jobs
firstly, it executes (Part II) and stop at <-done.
and then a child routinue executes (Part I) and done<-true.
Now the channel done is actived and continue to execute.
*If the channel jobs is not closed in main, the statement "j, more := <-jobs" in (Part I) will block. the deadlock will happen.
*If we don‘t set "<-done" in main, main will not wait the child routinue to finish.
go channel learning