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非常不错的canvas效果,线随心动
非常不错的canvas效果,下面是html代码。
1 <!DOCTYPE html> 2 <html> 3 <head> 4 <meta charset="utf-8" /> 5 <meta name="author" content="" /> 6 <meta name="keywords" content="" /> 7 <meta name="description" content="" /> 8 <meta name="viewport" content="width=device-width,initial-scale=1.0,user-scalable=no" /> 9 <title> 似圆非圆,似线非线 </title> 10 <style> 11 .stage{position:absolute;left:0;top:0;width:100%;height:100%;background:#000;} 12 </style> 13 </head> 14 <body> 15 <canvas class="stage"></canvas> 16 <script> 17 (function(win,el){ 18 var cvs=document.querySelector(el), 19 ctx=cvs.getContext("2d"), 20 width, 21 height, 22 mouse={}, 23 scale=1, 24 min_scale=1, 25 max_scale=2.5, 26 isMouseDown=false, 27 radius=50, 28 circlesNum=10, 29 circles=[]; 30 31 Function.prototype.method=function(k,v){ 32 return this.prototype[k]=v,this; 33 }; 34 35 function Circle(x,y,center,radius){ 36 this.x=x; 37 this.y=y; 38 this.curX=x; 39 this.curY=y; 40 this.center=center; 41 this.speed=0.01+Math.random()*0.04; 42 this.angle=0; 43 this.color="hsl("+Math.random()*360+",100%,50%)"; 44 this.lineWidth=1; 45 this.targetWidth=5; 46 this.radius=radius; 47 } 48 49 Circle.method("draw",function(ctx,zoom){ 50 var x=this.x,y=this.y; 51 this.angle+=this.speed; 52 53 this.curX+=(this.center.x-this.curX)*this.speed; 54 this.curY+=(this.center.y-this.curY)*this.speed; 55 56 57 this.x=this.curX+Math.cos(this.angle)*this.radius*zoom; 58 this.y=this.curY+Math.sin(this.angle)*this.radius*zoom; 59 this.lineWidth+=(this.targetWidth-this.lineWidth)*0.05; 60 61 if(Math.abs(this.targetWidth-this.lineWidth)<0.5) 62 { 63 this.targetWidth=1+Math.random()*6; 64 } 65 66 ctx.strokeStyle=this.color; 67 ctx.lineWidth=this.lineWidth; 68 69 70 ctx.beginPath(); 71 ctx.moveTo(x,y) 72 ctx.lineTo(this.x,this.y); 73 74 ctx.stroke(); 75 76 }); 77 78 function init(){ 79 var bound=cvs.getBoundingClientRect(),i=circlesNum,segment=i*10; 80 cvs.width=width=bound.width; 81 cvs.height=height=bound.height; 82 83 ctx.fillStyle="rgba(0,0,0,.05)"; 84 ctx.lineCap="round"; 85 86 mouse.x=width/2; 87 mouse.y=height/2; 88 89 while(i--) 90 circles[i]=new Circle(0,0,mouse,radius+Math.random()*segment); 91 92 cvs.addEventListener("mousemove",function(e){ 93 mouse.x=e.clientX; 94 mouse.y=e.clientY; 95 },false); 96 97 cvs.addEventListener("mousedown",function(){ 98 isMouseDown=true; 99 },false); 100 101 cvs.addEventListener("mouseup",function(){ 102 isMouseDown=false; 103 },false); 104 cvs.addEventListener("mouseout",function(){ 105 isMouseDown=false; 106 },false); 107 108 render(); 109 } 110 111 function render(){ 112 var i=circlesNum; 113 scale+=isMouseDown?(max_scale-scale)*0.05:(min_scale-scale)*0.05; 114 ctx.fillRect(0,0,width,height); 115 116 while(i--) 117 circles[i].draw(ctx,scale); 118 119 requestAnimationFrame(render); 120 121 } 122 123 init(); 124 125 })(this,".stage"); 126 </script> 127 </body> 128 </html>
非常不错的canvas效果,线随心动
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