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Libevent使用例子,从简单到复杂

转载请注明出处:http://blog.csdn.net/luotuo44/article/details/39670221

 

 

        本文从简单到复杂,展示如何使用libevent。网上的许多例子都是只有服务器端的,本文里面客户端和服务器端都有,以飨读者。

        关于libevent编程时的一些疑问可以阅读《libevent编程疑难解答》。假如读者还想了解libevent的具体实现,可以阅读《libevent源码分析》系统文章。

        不说这么多了,直接上代码。

        

初等:

客户端代码:

#include<sys/types.h>  #include<sys/socket.h>  #include<netinet/in.h>  #include<arpa/inet.h>  #include<errno.h>  #include<unistd.h>    #include<stdio.h>  #include<string.h>  #include<stdlib.h>    #include<event.h>  #include<event2/util.h>          int tcp_connect_server(const char* server_ip, int port);      void cmd_msg_cb(int fd, short events, void* arg);  void socket_read_cb(int fd, short events, void *arg);    int main(int argc, char** argv)  {      if( argc < 3 )      {          printf("please input 2 parameter\n");          return -1;      }          //两个参数依次是服务器端的IP地址、端口号      int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));      if( sockfd == -1)      {          perror("tcp_connect error ");          return -1;      }        printf("connect to server successful\n");        struct event_base* base = event_base_new();        struct event *ev_sockfd = event_new(base, sockfd,                                          EV_READ | EV_PERSIST,                                          socket_read_cb, NULL);      event_add(ev_sockfd, NULL);        //监听终端输入事件      struct event* ev_cmd = event_new(base, STDIN_FILENO,                                        EV_READ | EV_PERSIST, cmd_msg_cb,                                        (void*)&sockfd);          event_add(ev_cmd, NULL);        event_base_dispatch(base);        printf("finished \n");      return 0;  }              void cmd_msg_cb(int fd, short events, void* arg)  {      char msg[1024];        int ret = read(fd, msg, sizeof(msg));      if( ret <= 0 )      {          perror("read fail ");          exit(1);      }        int sockfd = *((int*)arg);        //把终端的消息发送给服务器端      //为了简单起见,不考虑写一半数据的情况      write(sockfd, msg, ret);  }      void socket_read_cb(int fd, short events, void *arg)  {      char msg[1024];        //为了简单起见,不考虑读一半数据的情况      int len = read(fd, msg, sizeof(msg)-1);      if( len <= 0 )      {          perror("read fail ");          exit(1);      }        msg[len] = \0;        printf("recv %s from server\n", msg);  }        typedef struct sockaddr SA;  int tcp_connect_server(const char* server_ip, int port)  {      int sockfd, status, save_errno;      struct sockaddr_in server_addr;        memset(&server_addr, 0, sizeof(server_addr) );        server_addr.sin_family = AF_INET;      server_addr.sin_port = htons(port);      status = inet_aton(server_ip, &server_addr.sin_addr);        if( status == 0 ) //the server_ip is not valid value      {          errno = EINVAL;          return -1;      }        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);      if( sockfd == -1 )          return sockfd;          status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );        if( status == -1 )      {          save_errno = errno;          ::close(sockfd);          errno = save_errno; //the close may be error          return -1;      }        evutil_make_socket_nonblocking(sockfd);        return sockfd;  }  

服务器端代码:

#include<stdio.h>  #include<string.h>  #include<errno.h>    #include<unistd.h>  #include<event.h>        void accept_cb(int fd, short events, void* arg);  void socket_read_cb(int fd, short events, void *arg);    int tcp_server_init(int port, int listen_num);    int main(int argc, char** argv)  {        int listener = tcp_server_init(9999, 10);      if( listener == -1 )      {          perror(" tcp_server_init error ");          return -1;      }        struct event_base* base = event_base_new();        //添加监听客户端请求连接事件      struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,                                          accept_cb, base);      event_add(ev_listen, NULL);          event_base_dispatch(base);        return 0;  }        void accept_cb(int fd, short events, void* arg)  {      evutil_socket_t sockfd;        struct sockaddr_in client;      socklen_t len = sizeof(client);        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );      evutil_make_socket_nonblocking(sockfd);        printf("accept a client %d\n", sockfd);        struct event_base* base = (event_base*)arg;        //仅仅是为了动态创建一个event结构体      struct event *ev = event_new(NULL, -1, 0, NULL, NULL);      //将动态创建的结构体作为event的回调参数      event_assign(ev, base, sockfd, EV_READ | EV_PERSIST,                   socket_read_cb, (void*)ev);        event_add(ev, NULL);  }      void socket_read_cb(int fd, short events, void *arg)  {      char msg[4096];      struct event *ev = (struct event*)arg;      int len = read(fd, msg, sizeof(msg) - 1);            if( len <= 0 )      {          printf("some error happen when read\n");          event_free(ev);          close(fd);          return ;      }        msg[len] = \0;      printf("recv the client msg: %s", msg);        char reply_msg[4096] = "I have recvieced the msg: ";      strcat(reply_msg + strlen(reply_msg), msg);        write(fd, reply_msg, strlen(reply_msg) );  }        typedef struct sockaddr SA;  int tcp_server_init(int port, int listen_num)  {      int errno_save;      evutil_socket_t listener;        listener = ::socket(AF_INET, SOCK_STREAM, 0);      if( listener == -1 )          return -1;        //允许多次绑定同一个地址。要用在socket和bind之间      evutil_make_listen_socket_reuseable(listener);        struct sockaddr_in sin;      sin.sin_family = AF_INET;      sin.sin_addr.s_addr = 0;      sin.sin_port = htons(port);        if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )          goto error;        if( ::listen(listener, listen_num) < 0)          goto error;          //跨平台统一接口,将套接字设置为非阻塞状态      evutil_make_socket_nonblocking(listener);        return listener;        error:          errno_save = errno;          evutil_closesocket(listener);          errno = errno_save;            return -1;  }  

中等:

客户端代码:

#include<sys/types.h>  #include<sys/socket.h>  #include<netinet/in.h>  #include<arpa/inet.h>  #include<errno.h>  #include<unistd.h>    #include<stdio.h>  #include<string.h>  #include<stdlib.h>    #include<event.h>  #include<event2/bufferevent.h>  #include<event2/buffer.h>  #include<event2/util.h>          int tcp_connect_server(const char* server_ip, int port);      void cmd_msg_cb(int fd, short events, void* arg);  void server_msg_cb(struct bufferevent* bev, void* arg);  void event_cb(struct bufferevent *bev, short event, void *arg);    int main(int argc, char** argv)  {      if( argc < 3 )      {          printf("please input 2 parameter\n");          return -1;      }          //两个参数依次是服务器端的IP地址、端口号      int sockfd = tcp_connect_server(argv[1], atoi(argv[2]));      if( sockfd == -1)      {          perror("tcp_connect error ");          return -1;      }        printf("connect to server successful\n");        struct event_base* base = event_base_new();        struct bufferevent* bev = bufferevent_socket_new(base, sockfd,                                                       BEV_OPT_CLOSE_ON_FREE);        //监听终端输入事件      struct event* ev_cmd = event_new(base, STDIN_FILENO,                                        EV_READ | EV_PERSIST, cmd_msg_cb,                                        (void*)bev);      event_add(ev_cmd, NULL);        //当socket关闭时会用到回调参数      bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);      bufferevent_enable(bev, EV_READ | EV_PERSIST);          event_base_dispatch(base);        printf("finished \n");      return 0;  }              void cmd_msg_cb(int fd, short events, void* arg)  {      char msg[1024];        int ret = read(fd, msg, sizeof(msg));      if( ret < 0 )      {          perror("read fail ");          exit(1);      }        struct bufferevent* bev = (struct bufferevent*)arg;        //把终端的消息发送给服务器端      bufferevent_write(bev, msg, ret);  }      void server_msg_cb(struct bufferevent* bev, void* arg)  {      char msg[1024];        size_t len = bufferevent_read(bev, msg, sizeof(msg));      msg[len] = \0;        printf("recv %s from server\n", msg);  }      void event_cb(struct bufferevent *bev, short event, void *arg)  {        if (event & BEV_EVENT_EOF)          printf("connection closed\n");      else if (event & BEV_EVENT_ERROR)          printf("some other error\n");        //这将自动close套接字和free读写缓冲区      bufferevent_free(bev);        struct event *ev = (struct event*)arg;      //因为socket已经没有,所以这个event也没有存在的必要了      event_free(ev);  }      typedef struct sockaddr SA;  int tcp_connect_server(const char* server_ip, int port)  {      int sockfd, status, save_errno;      struct sockaddr_in server_addr;        memset(&server_addr, 0, sizeof(server_addr) );        server_addr.sin_family = AF_INET;      server_addr.sin_port = htons(port);      status = inet_aton(server_ip, &server_addr.sin_addr);        if( status == 0 ) //the server_ip is not valid value      {          errno = EINVAL;          return -1;      }        sockfd = ::socket(PF_INET, SOCK_STREAM, 0);      if( sockfd == -1 )          return sockfd;          status = ::connect(sockfd, (SA*)&server_addr, sizeof(server_addr) );        if( status == -1 )      {          save_errno = errno;          ::close(sockfd);          errno = save_errno; //the close may be error          return -1;      }        evutil_make_socket_nonblocking(sockfd);        return sockfd;  }  

服务器端代码:

#include<stdio.h>  #include<string.h>  #include<errno.h>    #include<event.h>  #include<event2/bufferevent.h>        void accept_cb(int fd, short events, void* arg);  void socket_read_cb(bufferevent* bev, void* arg);  void event_cb(struct bufferevent *bev, short event, void *arg);  int tcp_server_init(int port, int listen_num);    int main(int argc, char** argv)  {        int listener = tcp_server_init(9999, 10);      if( listener == -1 )      {          perror(" tcp_server_init error ");          return -1;      }        struct event_base* base = event_base_new();        //添加监听客户端请求连接事件      struct event* ev_listen = event_new(base, listener, EV_READ | EV_PERSIST,                                          accept_cb, base);      event_add(ev_listen, NULL);          event_base_dispatch(base);      event_base_free(base);          return 0;  }        void accept_cb(int fd, short events, void* arg)  {      evutil_socket_t sockfd;        struct sockaddr_in client;      socklen_t len = sizeof(client);        sockfd = ::accept(fd, (struct sockaddr*)&client, &len );      evutil_make_socket_nonblocking(sockfd);        printf("accept a client %d\n", sockfd);        struct event_base* base = (event_base*)arg;        bufferevent* bev = bufferevent_socket_new(base, sockfd, BEV_OPT_CLOSE_ON_FREE);      bufferevent_setcb(bev, socket_read_cb, NULL, event_cb, arg);        bufferevent_enable(bev, EV_READ | EV_PERSIST);  }        void socket_read_cb(bufferevent* bev, void* arg)  {      char msg[4096];        size_t len = bufferevent_read(bev, msg, sizeof(msg));        msg[len] = \0;      printf("recv the client msg: %s", msg);          char reply_msg[4096] = "I have recvieced the msg: ";        strcat(reply_msg + strlen(reply_msg), msg);      bufferevent_write(bev, reply_msg, strlen(reply_msg));  }        void event_cb(struct bufferevent *bev, short event, void *arg)  {        if (event & BEV_EVENT_EOF)          printf("connection closed\n");      else if (event & BEV_EVENT_ERROR)          printf("some other error\n");        //这将自动close套接字和free读写缓冲区      bufferevent_free(bev);  }      typedef struct sockaddr SA;  int tcp_server_init(int port, int listen_num)  {      int errno_save;      evutil_socket_t listener;        listener = ::socket(AF_INET, SOCK_STREAM, 0);      if( listener == -1 )          return -1;        //允许多次绑定同一个地址。要用在socket和bind之间      evutil_make_listen_socket_reuseable(listener);        struct sockaddr_in sin;      sin.sin_family = AF_INET;      sin.sin_addr.s_addr = 0;      sin.sin_port = htons(port);        if( ::bind(listener, (SA*)&sin, sizeof(sin)) < 0 )          goto error;        if( ::listen(listener, listen_num) < 0)          goto error;          //跨平台统一接口,将套接字设置为非阻塞状态      evutil_make_socket_nonblocking(listener);        return listener;        error:          errno_save = errno;          evutil_closesocket(listener);          errno = errno_save;            return -1;  }  

高等:

客户端代码:

#include<sys/types.h>  #include<sys/socket.h>  #include<netinet/in.h>  #include<arpa/inet.h>  #include<errno.h>  #include<unistd.h>    #include<stdio.h>  #include<string.h>  #include<stdlib.h>    #include<event.h>  #include<event2/bufferevent.h>  #include<event2/buffer.h>  #include<event2/util.h>          int tcp_connect_server(const char* server_ip, int port);      void cmd_msg_cb(int fd, short events, void* arg);  void server_msg_cb(struct bufferevent* bev, void* arg);  void event_cb(struct bufferevent *bev, short event, void *arg);    int main(int argc, char** argv)  {      if( argc < 3 )      {          //两个参数依次是服务器端的IP地址、端口号          printf("please input 2 parameter\n");          return -1;      }        struct event_base *base = event_base_new();        struct bufferevent* bev = bufferevent_socket_new(base, -1,                                                       BEV_OPT_CLOSE_ON_FREE);        //监听终端输入事件      struct event* ev_cmd = event_new(base, STDIN_FILENO,                                       EV_READ | EV_PERSIST,                                       cmd_msg_cb, (void*)bev);          event_add(ev_cmd, NULL);        struct sockaddr_in server_addr;        memset(&server_addr, 0, sizeof(server_addr) );        server_addr.sin_family = AF_INET;      server_addr.sin_port = htons(atoi(argv[2]));      inet_aton(argv[1], &server_addr.sin_addr);        bufferevent_socket_connect(bev, (struct sockaddr *)&server_addr,                                 sizeof(server_addr));          bufferevent_setcb(bev, server_msg_cb, NULL, event_cb, (void*)ev_cmd);      bufferevent_enable(bev, EV_READ | EV_PERSIST);            event_base_dispatch(base);        printf("finished \n");      return 0;  }            void cmd_msg_cb(int fd, short events, void* arg)  {      char msg[1024];        int ret = read(fd, msg, sizeof(msg));      if( ret < 0 )      {          perror("read fail ");          exit(1);      }        struct bufferevent* bev = (struct bufferevent*)arg;        //把终端的消息发送给服务器端      bufferevent_write(bev, msg, ret);  }      void server_msg_cb(struct bufferevent* bev, void* arg)  {      char msg[1024];        size_t len = bufferevent_read(bev, msg, sizeof(msg));      msg[len] = \0;        printf("recv %s from server\n", msg);  }      void event_cb(struct bufferevent *bev, short event, void *arg)  {        if (event & BEV_EVENT_EOF)          printf("connection closed\n");      else if (event & BEV_EVENT_ERROR)          printf("some other error\n");      else if( event & BEV_EVENT_CONNECTED)      {          printf("the client has connected to server\n");          return ;      }        //这将自动close套接字和free读写缓冲区      bufferevent_free(bev);        struct event *ev = (struct event*)arg;      event_free(ev);  }  

服务器端代码:

#include<netinet/in.h>    #include<sys/socket.h>    #include<unistd.h>        #include<stdio.h>    #include<string.h>        #include<event.h>    #include<listener.h>    #include<bufferevent.h>    #include<thread.h>            void listener_cb(evconnlistener *listener, evutil_socket_t fd,                     struct sockaddr *sock, int socklen, void *arg);        void socket_read_cb(bufferevent *bev, void *arg);    void socket_event_cb(bufferevent *bev, short events, void *arg);        int main()    {        //evthread_use_pthreads();//enable threads            struct sockaddr_in sin;        memset(&sin, 0, sizeof(struct sockaddr_in));        sin.sin_family = AF_INET;        sin.sin_port = htons(9999);            event_base *base = event_base_new();        evconnlistener *listener                = evconnlistener_new_bind(base, listener_cb, base,                                          LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE,                                          10, (struct sockaddr*)&sin,                                          sizeof(struct sockaddr_in));            event_base_dispatch(base);            evconnlistener_free(listener);        event_base_free(base);            return 0;    }            //一个新客户端连接上服务器了    //当此函数被调用时,libevent已经帮我们accept了这个客户端。该客户端的  //文件描述符为fd  void listener_cb(evconnlistener *listener, evutil_socket_t fd,                     struct sockaddr *sock, int socklen, void *arg)    {        printf("accept a client %d\n", fd);            event_base *base = (event_base*)arg;            //为这个客户端分配一个bufferevent        bufferevent *bev =  bufferevent_socket_new(base, fd,                                                   BEV_OPT_CLOSE_ON_FREE);            bufferevent_setcb(bev, socket_read_cb, NULL, socket_event_cb, NULL);        bufferevent_enable(bev, EV_READ | EV_PERSIST);    }            void socket_read_cb(bufferevent *bev, void *arg)    {        char msg[4096];            size_t len = bufferevent_read(bev, msg, sizeof(msg)-1 );            msg[len] = \0;        printf("server read the data %s\n", msg);            char reply[] = "I has read your data";        bufferevent_write(bev, reply, strlen(reply) );    }            void socket_event_cb(bufferevent *bev, short events, void *arg)    {        if (events & BEV_EVENT_EOF)            printf("connection closed\n");        else if (events & BEV_EVENT_ERROR)            printf("some other error\n");            //这将自动close套接字和free读写缓冲区        bufferevent_free(bev);    }    

http://blog.csdn.net/luotuo44/article/details/39670221

Libevent使用例子,从简单到复杂