首页 > 代码库 > android 控制手机音量的大小 切换声音的模式
android 控制手机音量的大小 切换声音的模式
(1)程序说明
在android API的AudioManager中,提供了调节手机音量的办法。
audioMa.adjustVolume(AudioManager.ADJUST_LOWER, 0);
audioMa.adjustVolume(AudioManager.ADJUST_RAISE, 0);也可以调节手机声音的模式为震动或者静音
audioMa.setRingerMode(AudioManager.RINGER_MODE_NORMAL);
audioMa.setRingerMode(AudioManager.RINGER_MODE_SILENT);
audioMa.setRingerMode(AudioManager.RINGER_MODE_VIBRATE);
(2)布局文件
<?xml version="1.0" encoding="utf-8"?> <AbsoluteLayout android:id="@+id/layout1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/white" xmlns:android="http://schemas.android.com/apk/res/android" > <TextView android:id="@+id/myText1" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/str_text1" android:textSize="16sp" android:textColor="@drawable/black" android:layout_x="20px" android:layout_y="42px" > </TextView> <ImageView android:id="@+id/myImage" android:layout_width="48px" android:layout_height="48px" android:layout_x="110px" android:layout_y="32px" > </ImageView> <TextView android:id="@+id/myText2" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/str_text2" android:textSize="16sp" android:textColor="@drawable/black" android:layout_x="20px" android:layout_y="102px" > </TextView> <ProgressBar android:id="@+id/myProgress" style="?android:attr/progressBarStyleHorizontal" android:layout_width="160dip" android:layout_height="wrap_content" android:max="7" android:progress="5" android:layout_x="110px" android:layout_y="102px" > </ProgressBar> <ImageButton android:id="@+id/downButton" android:layout_width="100px" android:layout_height="100px" android:layout_x="50px" android:layout_y="162px" android:src=http://www.mamicode.com/"@drawable/down">(3)代码:
package com.liuzuyi.soundmode; import android.app.Activity; import android.content.Context; import android.media.AudioManager; import android.os.Bundle; import android.view.Menu; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageButton; import android.widget.ImageView; import android.widget.ProgressBar; public class MainActivity extends Activity { private ImageView myimage; private ImageButton downbutton; private ImageButton upbutton; private ImageButton normalbutton; private ImageButton mutebutton; private ImageButton vibratebutton; private ProgressBar myprogress; private AudioManager audioMa; private int volume; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); audioMa =(AudioManager)getSystemService(Context.AUDIO_SERVICE); myimage = (ImageView)findViewById(R.id.myImage); myprogress =(ProgressBar)findViewById(R.id.myProgress); downbutton =(ImageButton)findViewById(R.id.downButton); upbutton =(ImageButton)findViewById(R.id.upButton); normalbutton=(ImageButton)findViewById(R.id.normalButton); mutebutton=(ImageButton)findViewById(R.id.muteButton); vibratebutton=(ImageButton)findViewById(R.id.vibrateButton); volume =audioMa.getStreamVolume(AudioManager.STREAM_RING); myprogress.setProgress(volume); int mode =audioMa.getRingerMode(); if(mode == AudioManager.RINGER_MODE_NORMAL ){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.normal)); } else if(mode == AudioManager.RINGER_MODE_SILENT){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.mute)); } else if(mode == AudioManager.RINGER_MODE_VIBRATE){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.vibrate)); } downbutton.setOnClickListener( new OnClickListener() { public void onClick(View v) { audioMa.adjustVolume(AudioManager.ADJUST_LOWER, 0); volume = audioMa.getStreamVolume(AudioManager.STREAM_RING); myprogress.setProgress(volume); int mode =audioMa.getRingerMode(); if(mode == AudioManager.RINGER_MODE_NORMAL ){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.normal)); } else if(mode == AudioManager.RINGER_MODE_SILENT){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.mute)); } else if(mode == AudioManager.RINGER_MODE_VIBRATE){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.vibrate)); } } }); upbutton.setOnClickListener( new OnClickListener() { public void onClick(View v) { audioMa.adjustVolume(AudioManager.ADJUST_RAISE, 0); volume = audioMa.getStreamVolume(AudioManager.STREAM_RING); myprogress.setProgress(volume); int mode =audioMa.getRingerMode(); if(mode == AudioManager.RINGER_MODE_NORMAL ){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.normal)); } else if(mode == AudioManager.RINGER_MODE_SILENT){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.mute)); } else if(mode == AudioManager.RINGER_MODE_VIBRATE){ myimage.setImageDrawable(getResources().getDrawable(R.drawable.vibrate)); } } }); normalbutton.setOnClickListener( new OnClickListener() { public void onClick(View v) { audioMa.setRingerMode(AudioManager.RINGER_MODE_NORMAL); volume = audioMa.getStreamVolume(AudioManager.STREAM_RING); myprogress.setProgress(volume); myimage.setImageDrawable(getResources().getDrawable(R.drawable.normal)); } }); mutebutton.setOnClickListener( new OnClickListener() { public void onClick(View v) { audioMa.setRingerMode(AudioManager.RINGER_MODE_SILENT); volume = audioMa.getStreamVolume(AudioManager.STREAM_RING); myprogress.setProgress(volume); myimage.setImageDrawable(getResources().getDrawable(R.drawable.mute)); } }); vibratebutton.setOnClickListener( new OnClickListener() { public void onClick(View v) { audioMa.setRingerMode(AudioManager.RINGER_MODE_VIBRATE); volume = audioMa.getStreamVolume(AudioManager.STREAM_RING); myprogress.setProgress(volume); myimage.setImageDrawable(getResources().getDrawable(R.drawable.vibrate)); } }); } }
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