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backbone.Model 源码笔记

backbone.Model

backbone的model(模型),用来存储数据,交互数据,数据验证,在view里面可以直接监听model来达到model一改变,就通知视图.

 

这个里面的代码是从backbone里面剥离出来,然后一点一点研究和调试出来的,可以单独运行,依赖underscore,jquery或者是zepto  event.js是剥离出来的Backbone.Events

 

<!DOCTYPE html><html><head>    <meta charset="utf-8"/>    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no" />    <title>backbone</title>    <style type="text/css">        *{padding:0;margin:0;}        .wrap{width:960px; margin: 100px auto; padding: 20px 0;}        ul{ list-style: none;}    </style></head><body>    <div class="wrap">        <div id="a1"></div>        <div id="a2"></div>        <div id="a3"></div>    </div><script src="http://files.cnblogs.com/wtcsy/jquery.js"></script> <script src="http://files.cnblogs.com/wtcsy/underscore.js"></script><script src="http://files.cnblogs.com/wtcsy/events.js"></script><script>(function(){  // Backbone.Model  // --------------  // Backbone **Models** are the basic data object in the framework --  // frequently representing a row in a table in a database on your server.  // A discrete chunk of data and a bunch of useful, related methods for  // performing computations and transformations on that data.  // Create a new model with the specified attributes. A client id (`cid`)  // is automatically generated and assigned for you.    var Model = Backbone.Model = function(attributes, options) {        var attrs = attributes || {};        options || (options = {});        //每个molde都有一个cid 唯一的标识        this.cid = _.uniqueId(c);        //这个是存放设置值得hash列表        this.attributes = {};        //看这个model是属于哪个collection        if (options.collection) this.collection = options.collection;        //格式化参数  默认是不做变化的,可以自己扩展parse方法实现        if (options.parse) attrs = this.parse(attrs, options) || {};        attrs = _.defaults({}, attrs, _.result(this, defaults));        this.set(attrs, options);        // 被改变了的值        this.changed = {};        this.initialize.apply(this, arguments);    };    _.extend(Model.prototype, Backbone.Events, {        // A hash of attributes whose current and previous value differ.        //存放 与之前attributes里面改变了的值        changed: null,        //验证失败后返回的信息        // The value returned during the last failed validation.        validationError: null,        // The default name for the JSON `id` attribute is `"id"`. MongoDB and        // CouchDB users may want to set this to `"_id"`.        idAttribute: id,        // The function that will generate an id for a model given that model‘s        // attributes.        generateId: function (attrs) {          return attrs[this.idAttribute];        },        // Initialize is an empty function by default. Override it with your own        // initialization logic.        // 实例化一个model的时候总会被调用的方法        initialize: function(){},        // Return a copy of the model‘s `attributes` object.        // 复制model.的attributes的属性        toJSON: function(options) {          return _.clone(this.attributes);        },        // Proxy `Backbone.sync` by default -- but override this if you need        // custom syncing semantics for *this* particular model.        sync: function() {            return Backbone.sync.apply(this, arguments);        },        // Get the value of an attribute.        get: function(attr) {            return this.attributes[attr];        },        // Get the HTML-escaped value of an attribute.        escape: function(attr) {            return _.escape(this.get(attr));        },        // Remove an attribute from the model, firing `"change"`. `unset` is a noop        // if the attribute doesn‘t exist.        // 删除model上的数据 触发监听 change 和 unset的回调        unset: function(attr, options) {            return this.set(attr, void 0, _.extend({}, options, {unset: true}));        },        // Clear all attributes on the model, firing `"change"`.        clear: function(options) {            var attrs = {};            for (var key in this.attributes) attrs[key] = void 0;            return this.set(attrs, _.extend({}, options, {unset: true}));        },        // Determine if the model has changed since the last `"change"` event.        // If you specify an attribute name, determine if that attribute has changed.        // 查看某个是属性值  是否被修改了        hasChanged: function(attr) {            if (attr == null) return !_.isEmpty(this.changed);            return _.has(this.changed, attr);        },                                // Return an object containing all the attributes that have changed, or        // false if there are no changed attributes. Useful for determining what        // parts of a view need to be updated and/or what attributes need to be        // persisted to the server. Unset attributes will be set to undefined.        // You can also pass an attributes object to diff against the model,        // determining if there *would be* a change.        changedAttributes: function(diff) {            if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;            var val, changed = false;            var old = this._changing ? this._previousAttributes : this.attributes;            for (var attr in diff) {                if (_.isEqual(old[attr], (val = diff[attr]))) continue;                (changed || (changed = {}))[attr] = val;            }            return changed;        },        // Get the previous value of an attribute, recorded at the time the last        // `"change"` event was fired.        //取改变了attribute之前的某个属性值        previous: function(attr) {            if (attr == null || !this._previousAttributes) return null;            return this._previousAttributes[attr];        },        // Get all of the attributes of the model at the time of the previous        // `"change"` event.        //获取改变了attribute之前        previousAttributes: function() {            return _.clone(this._previousAttributes);        },                // Set a hash of model attributes on the object, firing `"change"`. This is        // the core primitive operation of a model, updating the data and notifying        // anyone who needs to know about the change in state. The heart of the beast.            set: function(key, val, options) {            var attr, attrs, unset, changes, silent, changing, prev, current;            if (key == null) return this;            // Handle both `"key", value` and `{key: value}` -style arguments.            // 根据传参的不同 统一成key : value的形式            if (typeof key === object) {                attrs = key;                options = val;            } else {                (attrs = {})[key] = val;            }            options || (options = {});            // Run validation.            // 如果需要验证数据格式, 进行验证, 验证不通过 则返回                        if (!this._validate(attrs, options)) return false;            // Extract attributes and options.            // unset表示删除            // changes 是存放改变值得数组            // changing 属性值是否正在改变中             unset           = options.unset;            silent          = options.silent;            changes         = [];            changing        = this._changing;            this._changing  = true;            //如果不是在改变值得进行中 复制this.attributes 到 this._previousAttributes            if (!changing) {                this._previousAttributes = _.clone(this.attributes);                this.changed = {};            }            current = this.attributes, prev = this._previousAttributes;            // For each `set` attribute, update or delete the current value.            for (attr in attrs) {                val = attrs[attr];                // 如果设置的属性的值,和当前的值不一样  放到changes里面去                if (!_.isEqual(current[attr], val)) changes.push(attr);                // 如果设置的值和之前的值 一样 this.changed删除掉该属性  不一样 添加到this.changed里面去                if (!_.isEqual(prev[attr], val)) {                    this.changed[attr] = val;                } else {                    delete this.changed[attr];                }                unset ? delete current[attr] : current[attr] = val;            }            var prevId = this.id;            this.id = this.generateId(current);            if (prevId !== this.id) this.trigger(change-id, this, prevId, options);            // Trigger all relevant attribute changes.            // 触发改变了属性值的相关的回调事件            if (!silent) {                if (changes.length) this._pending = options;                for (var i = 0, length = changes.length; i < length; i++) {                    this.trigger(change: + changes[i], this, current[changes[i]], options);                }            }            // You might be wondering why there‘s a `while` loop here. Changes can            // be recursively nested within `"change"` events.            //             if (changing) return this;                        if (!silent) {                while (this._pending) {                    options = this._pending;                    this._pending = false;                    this.trigger(change, this, options);                }            }            this._pending = false;            this._changing = false;            return this;        },        // **parse** converts a response into the hash of attributes to be `set` on        // the model. The default implementation is just to pass the response along.        parse: function(resp, options) {            return resp;        },                // Check if the model is currently in a valid state.        isValid: function(options) {            return this._validate({}, _.extend(options || {}, { validate: true }));        },        // Run validation against the next complete set of model attributes,        // returning `true` if all is well. Otherwise, fire an `"invalid"` event.        _validate: function(attrs, options) {            //在实例化的时候需要传入验证函数validate            //然后每次设置值的时候都进行验证            //验证失败 触发invalid的回调事件            if (!options.validate || !this.validate) return true;            attrs = _.extend({}, this.attributes, attrs);            var error = this.validationError = this.validate(attrs, options) || null;            if (!error) return true;            this.trigger(invalid, this, error, _.extend(options, {validationError: error}));            return false;        },        // Fetch the default set of models for this collection, resetting the        // collection when they arrive. If `reset: true` is passed, the response        // data will be passed through the `reset` method instead of `set`.        fetch: function(options) {            options = options ? _.clone(options) : {};            if (options.parse === void 0) options.parse = true;            var success = options.success;            var collection = this;            options.success = function(resp) {                var method = options.reset ? reset : set;                collection[method](resp, options);                if (success) success(collection, resp, options);                collection.trigger(sync, collection, resp, options);            };            wrapError(this, options);            return this.sync(read, this, options);        },        // Set a hash of model attributes, and sync the model to the server.        // If the server returns an attributes hash that differs, the model‘s        // state will be `set` again.        save: function(key, val, options) {            var attrs, method, xhr, attributes = this.attributes;            // Handle both `"key", value` and `{key: value}` -style arguments.            if (key == null || typeof key === object) {                attrs = key;                options = val;            } else {                (attrs = {})[key] = val;            }            options = _.extend({validate: true}, options);            // If we‘re not waiting and attributes exist, save acts as            // `set(attr).save(null, opts)` with validation. Otherwise, check if            // the model will be valid when the attributes, if any, are set.            if (attrs && !options.wait) {                if (!this.set(attrs, options)) return false;            } else {                if (!this._validate(attrs, options)) return false;            }            // Set temporary attributes if `{wait: true}`.            if (attrs && options.wait) {                this.attributes = _.extend({}, attributes, attrs);            }            // After a successful server-side save, the client is (optionally)            // updated with the server-side state.            if (options.parse === void 0) options.parse = true;            var model = this;            var success = options.success;            options.success = function(resp) {                // Ensure attributes are restored during synchronous saves.                model.attributes = attributes;                var serverAttrs = model.parse(resp, options);                if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);                if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {                    return false;                }                if (success) success(model, resp, options);                model.trigger(sync, model, resp, options);            };            wrapError(this, options);            method = this.isNew() ? create : (options.patch ? patch : update);            if (method === patch) options.attrs = attrs;            xhr = this.sync(method, this, options);            // Restore attributes.            if (attrs && options.wait) this.attributes = attributes;            return xhr;        },        // A model is new if it has never been saved to the server, and lacks an id.        isNew: function() {          return this.id == null;        }    });    // Helper function to correctly set up the prototype chain, for subclasses.    // Similar to `goog.inherits`, but uses a hash of prototype properties and    // class properties to be extended.      //第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的    var extend = function(protoProps, staticProps) {        var parent = this;        var child;        // The constructor function for the new subclass is either defined by you        // (the "constructor" property in your `extend` definition), or defaulted        // by us to simply call the parent‘s constructor.        if (protoProps && _.has(protoProps, constructor)) {            child = protoProps.constructor;        } else {            child = function(){ return parent.apply(this, arguments); };        }        // Add static properties to the constructor function, if supplied.        //将静态方法和 parent上的静态方法一起扩展到child上面去        _.extend(child, parent, staticProps);        // Set the prototype chain to inherit from `parent`, without calling        // `parent`‘s constructor function.        //创建一个新的构造含糊Surrogate ;         //this.constructor = child的意思是  Surrogate实例化后的对象  让对象的构造函数指向child        // Surrogate的原型就是parent的原型        // 然后实例化给child的原型,        // 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我也不知道为啥要这样        var Surrogate = function(){ this.constructor = child; };        Surrogate.prototype = parent.prototype;        child.prototype = new Surrogate;        // Add prototype properties (instance properties) to the subclass,        // if supplied.        // 把第一个参数上的属性扩展到child.prototype        if (protoProps) _.extend(child.prototype, protoProps);        // Set a convenience property in case the parent‘s prototype is needed        // later.        // 拿一个属性引用父的原型, 以免以后要用到.        child.__super__ = parent.prototype;        return child;    };    Model.extend = extend;    // Backbone.sync    // -------------    // Override this function to change the manner in which Backbone persists    // models to the server. You will be passed the type of request, and the    // model in question. By default, makes a RESTful Ajax request    // to the model‘s `url()`. Some possible customizations could be:    //    // * Use `setTimeout` to batch rapid-fire updates into a single request.    // * Send up the models as XML instead of JSON.    // * Persist models via WebSockets instead of Ajax.    //    // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests    // as `POST`, with a `_method` parameter containing the true HTTP method,    // as well as all requests with the body as `application/x-www-form-urlencoded`    // instead of `application/json` with the model in a param named `model`.    // Useful when interfacing with server-side languages like **PHP** that make    // it difficult to read the body of `PUT` requests.    // Map from CRUD to HTTP for our default `Backbone.sync` implementation.    var methodMap = {        create: POST,        update: PUT,        patch:  PATCH,        delete: DELETE,        read:   GET    };    // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option    // will fake `"PATCH"`, `"PUT"` and `"DELETE"` requests via the `_method` parameter and    // set a `X-Http-Method-Override` header.    Backbone.emulateHTTP = false;    // Turn on `emulateJSON` to support legacy servers that can‘t deal with direct    // `application/json` requests ... will encode the body as    // `application/x-www-form-urlencoded` instead and will send the model in a    // form param named `model`.    Backbone.emulateJSON = false;        Backbone.sync = function(method, model, options) {        var type = methodMap[method];        // Default options, unless specified.        _.defaults(options || (options = {}), {            emulateHTTP: Backbone.emulateHTTP,            emulateJSON: Backbone.emulateJSON        });        // Default JSON-request options.        var params = {type: type, dataType: json};        // Ensure that we have a URL.        if (!options.url) {            params.url = _.result(model, url) || urlError();        }        // Ensure that we have the appropriate request data.        if (options.data == null && model && (method === create || method === update || method === patch)) {            params.contentType = application/json;            params.data = JSON.stringify(options.attrs || model.toJSON(options));        }        // For older servers, emulate JSON by encoding the request into an HTML-form.        if (options.emulateJSON) {            params.contentType = application/x-www-form-urlencoded;            params.data = params.data ? {model: params.data} : {};        }        // For older servers, emulate HTTP by mimicking the HTTP method with `_method`        // And an `X-HTTP-Method-Override` header.        if (options.emulateHTTP && (type === PUT || type === DELETE || type === PATCH)) {            params.type = POST;            if (options.emulateJSON) params.data._method = type;            var beforeSend = options.beforeSend;            options.beforeSend = function(xhr) {                xhr.setRequestHeader(X-HTTP-Method-Override, type);                if (beforeSend) return beforeSend.apply(this, arguments);            };        }        // Don‘t process data on a non-GET request.        if (params.type !== GET && !options.emulateJSON) {            params.processData = false;        }        // If we‘re sending a `PATCH` request, and we‘re in an old Internet Explorer        // that still has ActiveX enabled by default, override jQuery to use that        // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.        if (params.type === PATCH && noXhrPatch) {            params.xhr = function() {                return new ActiveXObject("Microsoft.XMLHTTP");            };        }        // Pass along `textStatus` and `errorThrown` from jQuery.        var error = options.error;        options.error = function(xhr, textStatus, errorThrown) {            options.textStatus = textStatus;            options.errorThrown = errorThrown;            if (error) error.apply(this, arguments);        };        // Make the request, allowing the user to override any Ajax options.        var xhr = options.xhr = Backbone.ajax(_.extend(params, options));        model.trigger(request, model, xhr, options);        return xhr;            };    Backbone.$ = $;    // Set the default implementation of `Backbone.ajax` to proxy through to `$`.    // Override this if you‘d like to use a different library.    Backbone.ajax = function() {        return Backbone.$.ajax.apply(Backbone.$, arguments);    };    var wrapError = function(model, options) {        var error = options.error;        options.error = function(resp) {        if (error) error(model, resp, options);            model.trigger(error, model, resp, options);        };    };    })();</script></body></html>
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Model的extend

Model的extend可以创建一个新的模型,扩展你所需要的方法和属性,这个方法在Model,View,Collection上都有.

这里得介绍下constructor,虽然网上已经有很多介绍了。 当一个构造函数入a = function(){}; a被实例化b,b.constructor就指向a,也就是说constructor指向它的构造函数的.但是这个属性是可以修改的

extend 这个函数依赖underscore

    // Helper function to correctly set up the prototype chain, for subclasses.    // Similar to `goog.inherits`, but uses a hash of prototype properties and    // class properties to be extended.      //第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的    var extend = function(protoProps, staticProps) {        var parent = this;        var child;        // The constructor function for the new subclass is either defined by you        // (the "constructor" property in your `extend` definition), or defaulted        // by us to simply call the parent‘s constructor.        if (protoProps && _.has(protoProps, ‘constructor‘)) {            child = protoProps.constructor;        } else {            child = function(){ return parent.apply(this, arguments); };        }        // Add static properties to the constructor function, if supplied.        //将静态方法和 parent上的静态方法一起扩展到child上面去        _.extend(child, parent, staticProps);        // Set the prototype chain to inherit from `parent`, without calling        // `parent`‘s constructor function.        //创建一个新的构造含糊Surrogate ;         //this.constructor = child的意思是  Surrogate实例化后的对象  让对象的构造函数指向child        // Surrogate的原型就是parent的原型        // 然后实例化给child的原型,        // 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我不知道为啥要这样        var Surrogate = function(){ this.constructor = child; };        Surrogate.prototype = parent.prototype;        child.prototype = new Surrogate;        // Add prototype properties (instance properties) to the subclass,        // if supplied.        // 把第一个参数上的属性扩展到child.prototype        if (protoProps) _.extend(child.prototype, protoProps);        // Set a convenience property in case the parent‘s prototype is needed        // later.        // 拿一个属性引用父的原型, 以免以后要用到.        child.__super__ = parent.prototype;        return child;    };    Model.extend = extend;

 

Model的set  set(attributes, [options])

在调用set的方法,流程如下,在set的时候,看是否需要验证,需要验证则验证,验证成功就继续往下执行。然后再copy一个attributes的属性,赋值给this._previousAttributes,然后比较传入的参数跟attributes,这里有2中如果值一样则从this.changed里面删除,不一样则添加,this.changed总是保存这次跟上次之间值发生变化的那些属性. 然后再看时候设置了unset属性,如果设置了该属性从attributes删除该值,否则在attributes修改或者添加该值 然后看那些属性的值发生了变化,变化的属性值触发change:key的监听回调(key是属性名),然后再触发change监听的回调

在调用set方法的时候大概用到了一下几个属性

_previousAttributes

changed

_changing

changed

_previousAttributes  这个属性总是记录model修改之前的数据

changed                  这个属性总是记录这次set操作后,对于上次的数据,修改了哪些数据,就是保存修改的数据  changed顾名思义,已改变的

_changing               这个属性如果为true表示正在进行set中,false表示没有对model进行数据的操作

set方法可以传入2个参数,也可以传入3个参数,其实传入就是支持对象的入参,和key,value的入参,如果第一个参数是对象就当做2个参数来处理,如果第一个参数是字符串,就会当成3个参数来处理,另外一个参数options,里面有几个属性会经常用到unset,silent

unset 表示把这个属性取消

silent 表示把是否触发绑定该属性监听的回调,不设置或者设置成false都会触发change:attr,设置为true表示不触发监听回调

一个例子

var m = new Backbone.Model();m.set({    name : "xxoo",    age  : 18,    info : "wa haha!!!"});//监听age的变化如果  当age改变时  小于18和大于等于18弹出的结果是不一样的m.on("change:age",function(model,val){    if(val>=18){        alert("cheng nian le -_-");    }else{        alert("ni hai xiao ^_^");    }});m.set({age:12}); //ni hai xiao ^_^m.set({age:20}) //cheng nian le -_-//如果改变age 的时候不想触发监听的函数 可以设置silentm.set({age:20},{silent:true})//取消一个属性m.set({info:1},{unset:true})console.log(m)//如果想监听所有的属性的变化可以用直接绑定chagnem.on("change",function(model){console.log(model)})m.set({age:1})m.set({name:2})

 

Model的unset  model.unset(attribute, [options])  zzzzz

就是删除一个属性,实现其实很简单就是调用set方法,把options里面的silent设置成true

             var m = new Backbone.Model()             m.set("haha",123)             m.unset("haha")             //一次只能删除一个  参数不能传递对象 如果要删除多个就调用多次unset,如果要删除所有的,就调用clear

 

Model的validate和_validate

验证,在设置值得时候会进行验证,设置值得时候必须带上属性validate比如,m.set("test",11,{"validate":true})。validate是用户自己设定的验证函数,_validate是进行验证时的操作,验证失败后会触发invalid监听的回调

var testModel = Backbone.Model.extend({    validate:function(obj){        if(obj.test>10){            return "测试值不能大于10";        }        if(obj.age<18){            return "不能小鱼18岁";        }    }})var m = new testModel()m.on("invalid",function(model,errText){alert(errText)}); //对设置值失败的统一处理函数,只要绑定了invalid,设置值失败了都会进这个地方m.set("test",11,{"validate":true})  //这个设置会失败的 m.set("test",9,{"validate":true}) //设置会成功m.set("test",2)//该值不会进行验证,因为没有设置{"validate":true}m.set("age",12,{"validate":true}) //这个测试当验证失败的时候他们回调用invalid的监听

 

 Model的一些属性和方法  cid    changed    _previousAttributes  hasChanged

每个modl实例化的时候都会创建一个cid 保证model的唯一性.

Model里面有一些属性和方法是专门对比上一次和修改后之前的差异的 

changed 是属性 一个object  保存上一次和这次相比发生变化的值

_previousAttributes 是一个对象  保存上一次的attributes

hasChanged  是一个方法 判断一个属性,这一次跟上一次是否发生了变化

var m = new Backbone.Model();m.set({    a:1,    b:1,    c:1,    d:1,    e:1});m.set({    a:2,    b:3});//打印出来的只有a,b因为只有a,b发生了变化console.log(m.changed)//做个对比可以看到 _previousAttributes保存的修改前的值console.log(m._previousAttributes)console.log(m.attributes)//可以看到a返回的true  c则是falsem.hasChanged("a")m.hasChanged("c")

 

Model提供了跟后台交互的方法snyc fetch save destory方法 依赖jquery或者zepto,用到的也是$.ajax,基本上就是在做了一些事件的监听, 在工作中我都不用到