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EmgnCv进行轮廓寻找和计算物体凸包
http://blog.csdn.net/qq_22033759/article/details/48029493
一、轮廓寻找
用的是FindContours函数,在CvInvoke中
不过需要用到这个VectorOfVectorOfPoint,来代替c++中的Vector
还有就是FindContours函数中的第三个参数hierarchy,不知道作用是什么,填入的只要是符合IOutputArray类型的都可以运行
代码:
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using Emgu.CV;using Emgu.CV.CvEnum;using Emgu.CV.Structure;using Emgu.CV.Util;using Emgu.Util;using Emgu.CV.UI;namespace EmguCVHist{ public partial class Form1 : Form { public Form1() { InitializeComponent(); Image<Bgr, byte> a = new Image<Bgr, byte>("153_140703112619_1.jpg"); Image<Gray, byte> b = new Image<Gray, byte>(a.Width, a.Height); Image<Gray, byte> c = new Image<Gray, byte>(a.Width, a.Height); Image<Bgr, byte> d = new Image<Bgr, byte>(a.Width, a.Height); CvInvoke.Canny(a, b, 100, 60); VectorOfVectorOfPoint con = new VectorOfVectorOfPoint(); CvInvoke.FindContours(b, con, c, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple); for (int i = 0; i < con.Size; i++) CvInvoke.DrawContours(d, con, i, new MCvScalar(255, 0, 255, 255),2); imageBox1.Image = d; } }}
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二、凸包的计算
凸包的计算需要用到上面所求得的轮廓寻找的数据
ConvexHull函数的参数之前的不太一样,换成了PointF类型的,但所求的数据为VectorOfVectorOfPoint类型,所以就需要个转换,先把VectorOfVectorOfPoint转为Point的二维数组,在把二维数组转成PointF的二维数组,然后再挨个调用,
代码如下:
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using Emgu.CV;using Emgu.CV.CvEnum;using Emgu.CV.Structure;using Emgu.CV.Util;using Emgu.Util;using Emgu.CV.UI;namespace EmguCVHist{ public partial class Form1 : Form { public Form1() { InitializeComponent(); Image<Bgr, byte> a = new Image<Bgr, byte>("9660416_102608612175_2.jpg"); Image <Gray, byte> b = new Image<Gray, byte>(a.Width, a.Height); Image<Gray, byte> c = new Image<Gray, byte>(a.Width, a.Height); Image<Bgr, byte> d = new Image<Bgr, byte>(a.Width, a.Height); CvInvoke.Canny(a, b, 100, 60); VectorOfVectorOfPoint con = new VectorOfVectorOfPoint(); CvInvoke.FindContours(b, con, c, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple); Point[][] con1 = con.ToArrayOfArray(); PointF[][] con2 = Array.ConvertAll<Point[], PointF[]>(con1, new Converter<Point[], PointF[]>(PointToPointF)); for (int i = 0; i < con.Size; i++) { PointF[] hull = CvInvoke.ConvexHull(con2[i], true); for (int j = 0; j < hull.Length; j++) { Point p1 = new Point((int)(hull[j].X + 0.5), (int)(hull[j].Y + 0.5)); Point p2; if (j == hull.Length - 1) p2 = new Point((int)(hull[0].X + 0.5), (int)(hull[0].Y + 0.5)); else p2 = new Point((int)(hull[j + 1].X + 0.5), (int)(hull[j + 1].Y + 0.5)); CvInvoke.Circle(d, p1, 3, new MCvScalar(0, 255, 255, 255), 6); CvInvoke.Line(d, p1, p2, new MCvScalar(255, 255, 0, 255), 3); } } for (int i = 0; i < con.Size; i++) CvInvoke.DrawContours(d, con, i, new MCvScalar(255, 0, 255, 255), 2); imageBox1.Image = a.ConcateVertical(d); } public static PointF[] PointToPointF(Point[] pf) { PointF[] aaa = new PointF[pf.Length]; int num = 0; foreach(var point in pf) { aaa[num].X = (int)point.X; aaa[num++].Y = (int)point.Y; } return aaa; } }}
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运行图:(之前那个图片由于会被分为好多块,所以换了张图片)
EmgnCv进行轮廓寻找和计算物体凸包
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