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[LeetCode] Surrounded Regions(DFS、BFS)
Given a 2D board containing ‘X‘
and ‘O‘
, capture all regions surrounded by ‘X‘
.
A region is captured by flipping all ‘O‘
s into ‘X‘
s in that surrounded region.
For example,
X X X XX O O XX X O XX O X X
After running your function, the board should be:
X X X XX X X XX X X XX O X X
方法1:DFS的Recursive实现,由于递归实现占用额外内存,当递归深度大时出现RunTime Error
思想是从board的外层四周开始,找到需要替换的‘O’先标记为‘V’,看此‘O’上下左右有没有需要替换的‘O’,不断深入。
class Solution { public: typedef vector<vector<char> > BOARDTYPE; void solve(BOARDTYPE &board) { if (board.empty() || board[0].empty()) return; int N = board.size(), M = board[0].size(); for (int i = 0; i < N; ++i) for (int j = 0; j < M; ++j) if (i == 0 || j == 0 || i == N-1 || j == M-1) dfs(board, i, j); // you may call dfs or bfs here! for (int i = 0; i < N; ++i) for (int j = 0; j < M; ++j) board[i][j] = (board[i][j] == ‘V‘) ? ‘O‘ : ‘X‘; } void dfs(BOARDTYPE &board, int row, int col) { int N = board.size(), M = board[0].size(); if (row < 0 || row >= N || col < 0 || col >= M) return; if (board[row][col] != ‘O‘) return; board[row][col] = ‘V‘;//把不需要更改的‘O’设为‘V’. dfs(board, row+1, col); dfs(board, row-1, col); dfs(board, row, col+1); dfs(board, row, col-1); } };
方法2:DFS的stack实现
It pushes all neighbors into stack, and pick the top one, which is one of the neighbors just pushed in, and further gets its neighbors.
仔细考虑一下,这个乍一看很容易被认为是BFS的实现。
class Solution { public: typedef vector<vector<char> > BOARDTYPE; void solve(BOARDTYPE &board) { if (board.empty() || board[0].empty()) return; int N = board.size(), M = board[0].size(); for (int i = 0; i < N; ++i) for (int j = 0; j < M; ++j) if (i == 0 || j == 0 || i == N-1 || j == M-1) dfs(board, i, j); // you may call dfs or bfs here! for (int i = 0; i < N; ++i) for (int j = 0; j < M; ++j) board[i][j] = (board[i][j] == ‘V‘) ? ‘O‘ : ‘X‘; } void dfs(BOARDTYPE &board, int row, int col) { int N = board.size(), M = board[0].size(); if (row < 0 || row >= N || col < 0 || col >= M) return; if (board[row][col] != ‘O‘) return; stack<pair<int,int>> s; s.push(make_pair(row,col)); board[row][col] = ‘V‘;//把不需要更改的‘O’设为‘V’. while(!s.empty()){ row = s.top().first; col = s.top().second; s.pop(); if(row+1<N && board[row+1][col]==‘O‘){ s.push(make_pair(row+1,col)); board[row+1][col]=‘V‘; } if(row-1>=0 && board[row-1][col]==‘O‘){ s.push(make_pair(row-1,col)); board[row-1][col]=‘V‘; } if(col+1<M && board[row][col+1]==‘O‘){ s.push(make_pair(row,col+1)); board[row][col+1]=‘V‘; } if(col-1<N && board[row][col-1]==‘O‘){ s.push(make_pair(row,col-1)); board[row][col-1]=‘V‘; } }//end while } };
方法3:BFS的queue实现
class Solution { public: typedef vector<vector<char> > BOARDTYPE; void solve(BOARDTYPE &board) { if (board.empty() || board[0].empty()) return; int N = board.size(), M = board[0].size(); queue<pair<int,int>> q; for (int i = 0; i < N; ++i){ if(board[i][M-1]==‘O‘ ){ q.push(make_pair(i,M-1)); board[i][M-1]=‘V‘; } if(board[i][0]==‘O‘){ q.push(make_pair(i,0)); board[i][0]=‘V‘; } } for (int j = 0; j < M; ++j){ if(board[0][j]==‘O‘){ q.push(make_pair(0,j)); board[0][j]=‘V‘; } if( board[N-1][j]==‘O‘){ q.push(make_pair(N-1,j)); board[N-1][j]=‘V‘; } } bfs(board,q); for (int i = 0; i < N; ++i) for (int j = 0; j < M; ++j) board[i][j] = (board[i][j] == ‘V‘) ? ‘O‘ : ‘X‘; } void bfs(BOARDTYPE &board, queue<pair<int,int>> &q) { int N = board.size(), M = board[0].size(); while(!q.empty()){ int row = q.front().first; int col = q.front().second; q.pop(); if(row+1<N && board[row+1][col]==‘O‘){ q.push(make_pair(row+1,col)); board[row+1][col]=‘V‘; } if(row-1>=0 && board[row-1][col]==‘O‘){ q.push(make_pair(row-1,col)); board[row-1][col]=‘V‘; } if(col+1<M && board[row][col+1]==‘O‘){ q.push(make_pair(row,col+1)); board[row][col+1]=‘V‘; } if(col-1<N && board[row][col-1]==‘O‘){ q.push(make_pair(row,col-1)); board[row][col-1]=‘V‘; } }//end while } };
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