首页 > 代码库 > 获取Polyline自相交点
获取Polyline自相交点
背景:
如果Polyline不为简单的几何图形,则求出其自相交的点。如果FromPoint和ToPoint重合也一并返回。
实现逻辑:
一、创建IMulitPoint pTargetPoint
二、判断Polyline是否首尾相接,如果首尾相接,将点加入到pTargetPoint;
三、判断Polyline是否为简单的几何图形,如果不是则进行以下步骤:
1)得出Polyline中所有Path的起点和终点,List<IPoint> lstOrigin;
2)将Polyline简单化,得出所有Path在LstOrigin中找不到的起点和终点,添加到pTargetPoint中
第三步的代码:
private IMultipoint getInersectPoint(IPolyline pPolyline) { IGeometryCollection pGeoColl = pPolyline as IGeometryCollection; List<IPoint> lstPoint = new List<IPoint>(); for (int i = 0; i < pGeoColl.GeometryCount; i++) { IPath pPath = pGeoColl.get_Geometry(i) as IPath; IPoint pTemp = lstPoint.Find(p => (p.X == pPath.FromPoint.X && p.Y == pPath.FromPoint.Y)); if (pTemp == null) lstPoint.Add(pPath.FromPoint); pTemp = lstPoint.Find(p => (p.X == pPath.ToPoint.X && p.Y == pPath.ToPoint.Y)); if (pTemp == null) lstPoint.Add(pPath.ToPoint); } ITopologicalOperator2 ptopo = pPolyline as ITopologicalOperator2; ptopo.IsKnownSimple_2 = false; ptopo.Simplify(); IMultipoint pMultipoint = new MultipointClass(); IPointCollection pPointColl = pMultipoint as IPointCollection; for (int i = 0; i < pGeoColl.GeometryCount; i++) { IPath pPath = pGeoColl.get_Geometry(i) as IPath; IPoint pTemp = lstPoint.Find(p => (p.X == pPath.FromPoint.X && p.Y == pPath.FromPoint.Y)); if (pTemp == null) pPointColl.AddPoint(pPath.FromPoint); pTemp = lstPoint.Find(p => (p.X == pPath.ToPoint.X && p.Y == pPath.ToPoint.Y)); if (pTemp == null) pPointColl.AddPoint(pPath.ToPoint); } return pMultipoint; }
本文出自 “LittleByLittle” 博客,请务必保留此出处http://zhangzt.blog.51cto.com/8901678/1410836
声明:以上内容来自用户投稿及互联网公开渠道收集整理发布,本网站不拥有所有权,未作人工编辑处理,也不承担相关法律责任,若内容有误或涉及侵权可进行投诉: 投诉/举报 工作人员会在5个工作日内联系你,一经查实,本站将立刻删除涉嫌侵权内容。