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JS画几何图形之五【过圆外一点作切线】

 样例:http://www.zhaojz.com.cn/demo/draw9.html

//画切线//point 圆外的一点//dot 圆心//r 半径function drawCircleTangent(point, dot, r){    //画辅助线-start    var color = ‘DarkRed‘; //切线的颜色    var color2 = "#ccc"; //其它辅助线的颜色    drawLine(dot, [dot[0]+9*r,dot[1]], {color: color2}); // 延长圆心所在的水平线    drawLine(dot, [dot[0],dot[1]-4*r], {color: color2}); // 画出圆心所在的垂直线    drawPoint({        pw:2,ph:2,color:‘DarkRed‘,point: [dot[0]+9*r,dot[1],‘x‘]    });    drawPoint({        pw:2,ph:2,color:‘DarkRed‘,point: [dot[0],dot[1]-4*r,‘y‘]    });    drawLine(point, [point[0],dot[1]], {color: color2}); // 画point到x轴的垂直线    drawLine(point, dot, {color: color2}); // 连接point与dot    drawLine([point[0]-2*r, point[1]], [point[0]+2*r, point[1]], {color: color2}); //画point所在的水平线    //画辅助线-end    //point.push(‘point‘);    drawPoint({        pw:2,ph:2,color:‘DarkRed‘,point: point    });    //dot.push(‘centre‘);            var r_square = Math.pow(r,2); // r的平方    var point_v = point[1]-dot[1]; //point到x轴的距离的平方    var point_h = point[0]-dot[0]; //point到y轴的距离的平方    var c_square = Math.pow(point_v,2) + Math.pow(point_h,2); //point到圆心的距离的平方        var c = Math.sqrt(c_square); //point到圆心的距离        var sinA = Math.abs(point_v)/c; //sinA    var cosA = Math.abs(point_h)/c; //cosA    var b_square = c_square-r_square; //point到切点的距离的平方    var b = Math.sqrt(b_square); //point到切点的距离        var sinB = b/c; //sinB    var cosB = r/c; //cosB    //以圆心为坐标圆点,确定point所在的象限    var quadrant  = 1; //默认值    var pm_h = point_h == 0? point_h: point_h/Math.abs(point_h); //水平方向    var pm_v = point_v == 0? point_v: point_v/Math.abs(point_v); //垂直方向    var hv = pm_h*pm_v; //相乘,-1时point在一三象限,+1时point在二四象限,0时point在轴上    switch(hv){        case 1:            if((pm_h+pm_v)==-2){                 quadrant = 2; //第二象限            }else{                quadrant = 4; //第四象限            }            break;        case -1:            if((pm_h-pm_v)==-2){                quadrant = 3; //第三象限            }            break;        case 0:            if((pm_h+pm_v)==-1){ //point在x轴的负半轴或者y轴的正半轴时,断定point在第二象限                quadrant = 2;            }            if((pm_h+pm_v)==1){ //point在x轴的正半轴或者y轴的负半轴时,断定point在第四象限                quadrant = 4;            }            break;        default:    }    var sinC = 0;    var conC = 0;    var sinD = 0;    var conD = 0;    switch(quadrant){        case 1:            sinC = cosB*cosA+sinB*sinA; //sinC = sin(90+(B-A)) = cos(B-A) = cosB*cosA+sinB*sinA            conC = -(sinB*cosA-cosB*sinA); //cosC = cos(90+(B-A)) = -sin(B-A) = -(sinB*cosA-cosB*sinA)            sinD = -(cosA*cosB-sinA*sinB); //sinD = sin(270-(A+B))            conD = -(sinA*cosB+cosA*sinB); //conD = cos(270-(A+B))            break;        case 2:            sinC = -(cosB*cosA-sinB*sinA); //sinC = sin(-90+(A+B))            conC = sinA*cosB+cosA*sinB; //conC = cos(-90+(A+B))            sinD = cosA*cosB+sinA*sinB; //sinD = sin(90+(A-B))            conD = -(sinA*cosB-cosA*sinB); //conD = cos(90+(A-B))            break;        case 3:            sinC = -(cosA*cosB+sinA*sinB); //sinC = sin(-90+(A-B))            conC = -(sinA*cosB-cosA*sinB); //conC = cos(-90+(A-B))            sinD = (cosA*cosB-sinA*sinB);              conD = sinA*cosB+cosA*sinB;            break;        case 4:            sinC = cosA*cosB-sinA*sinB;            conC = -(sinA*cosB+cosA*sinB)            sinD = -(cosA*cosB+sinA*sinB); //sinD = sin(270+(A-B))            conD = (sinA*cosB-cosA*sinB); //conD = cos(270+(A-B))            break;        default:    }        var tangentPointA = [point[0]+b*conC, point[1]+b*sinC]; //切点A位置    drawLine(point, tangentPointA, {color: color}); //画出切线    drawLine(dot, tangentPointA, {color: color2}); //连接圆点与切点    //drawArc(point, 17, (quadrant ==1 ||quadrant==4?180:0)-(quadrant ==2 ||quadrant==3?(-1):1)*Math.asin(sinC)*180/Math.PI, 0);        var tangentPointB = [point[0]+b*conD, point[1]+b*sinD]; //切点B位置    drawLine(point, tangentPointB, {color: color}); //画出切线    drawLine(dot, tangentPointB, {color: color2}); //连接圆点与切点    //drawArc(point, 27, (quadrant ==1 ||quadrant==4?180:0)-(quadrant ==2 ||quadrant==3?(-1):1)*Math.asin(sinD)*180/Math.PI, 0);        drawPoint({ //描切点        pw:3,ph:3,color:‘DarkRed‘,point: tangentPointA    });    drawPoint({ //描切点        pw:3,ph:3,color:‘DarkRed‘,point: tangentPointB    });    //画辅助弧    //(quadrant ==1 ||quadrant==4?360:0)    drawArc(point, b, 60, (quadrant ==1 ||quadrant==4?180:0)-(quadrant ==2 ||quadrant==3?(-1):1)*Math.asin(sinC)*180/Math.PI-5);}

 

JS画几何图形之五【过圆外一点作切线】