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Thread.join()方法解析
API:
join
public final void join() throws InterruptedException
- 等待该线程终止。
- 抛出:
InterruptedException
- 如果任何线程中断了当前线程。当抛出该异常时,当前线程的中断状态 被清除。
join
public final void join(long millis) throws InterruptedException
- 等待该线程终止的时间最长为
millis
毫秒。超时为0
意味着要一直等下去。 - 参数:
millis
- 以毫秒为单位的等待时间。- 抛出:
InterruptedException
- 如果任何线程中断了当前线程。当抛出该异常时,当前线程的中断状态 被清除。
join
public final void join(long millis, int nanos) throws InterruptedException
- 等待该线程终止的时间最长为
millis
毫秒 +nanos
纳秒。 - 参数:
millis
- 以毫秒为单位的等待时间。nanos
- 要等待的 0-999999 附加纳秒。- 抛出:
IllegalArgumentException
- 如果 millis 值为负,则 nanos 的值不在 0-999999 范围内。InterruptedException
- 如果任何线程中断了当前线程。当抛出该异常时,当前线程的中断状态 被清除。
解析:
Thread.join(),是用来指定当前主线程等待其他线程执行完毕后,再来继续执行Thread.join()后面的代码。
例1:
package com.example; import java.util.Date; import java.util.concurrent.TimeUnit; public class DataSourcesLoader implements Runnable{ @Override public void run() { System.out.printf("Beginning data sources loading: %s\n",new Date()); try { TimeUnit.SECONDS.sleep(4); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Data sources loading has finished: %s\n",new Date()); } public static void main(String[] args){ DataSourcesLoader dsLoader = new DataSourcesLoader(); Thread thread1 = new Thread(dsLoader,"DataSourceThread"); thread1.start(); try { thread1.join(); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Main: Configuration has been loaded: %s\n",new Date()); } }执行结果:
Beginning data sources loading: Fri Nov 14 14:27:31 CST 2014 Data sources loading has finished: Fri Nov 14 14:27:35 CST 2014 Main: Configuration has been loaded: Fri Nov 14 14:27:35 CST 2014如果去掉thread1.join(),执行的结果如下:
Main: Configuration has been loaded: Fri Nov 14 14:28:33 CST 2014 Beginning data sources loading: Fri Nov 14 14:28:33 CST 2014 Data sources loading has finished: Fri Nov 14 14:28:37 CST 2014通过结果,就可以很明显的说明上面红字的部分:“再来继续执行Thread.join()后面的代码”
例2:
package com.example; import java.util.Date; import java.util.concurrent.TimeUnit; public class DataSourcesLoader implements Runnable{ @Override public void run() { System.out.printf("Beginning data sources loading: %s\n",new Date()); try { TimeUnit.SECONDS.sleep(4); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Data sources loading has finished: %s\n",new Date()); } public static void main(String[] args){ DataSourcesLoader dsLoader = new DataSourcesLoader(); Thread thread1 = new Thread(dsLoader,"DataSourceThread"); thread1.start(); try { thread1.join(3000); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Main: Configuration has been loaded: %s\n",new Date()); } }
这里使用的是:
thread1.join(3000);这句话的意思是,只要满足下面2个条件中的一个时,主线程就会继续执行thread.join()后面的代码:
条件1:thread1 执行完毕;
条件2:已经等待 thread1 执行了3000ms.
例子中,thread1 自身的执行时间是4s,而设置的等待时间是3s,所以得到的执行结果如下,thread1还没有执行完,主线程就开始执行后面的代码,因为 thread1 等待的时间已经超时了:
Beginning data sources loading: Fri Nov 14 14:35:45 CST 2014 Main: Configuration has been loaded: Fri Nov 14 14:35:48 CST 2014 Data sources loading has finished: Fri Nov 14 14:35:49 CST 2014
那么结合上面的2个例子,我们可以推断出下面代码的执行结果了:
例3:
package com.example; import java.util.Date; import java.util.concurrent.TimeUnit; public class DataSourcesLoader implements Runnable{ @Override public void run() { System.out.printf("Beginning data sources loading: %s\n",new Date()); try { TimeUnit.SECONDS.sleep(4); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Data sources loading has finished: %s\n",new Date()); } }
package com.example; import java.util.Date; import java.util.concurrent.TimeUnit; public class NetworkConnectionsLoader implements Runnable{ @Override public void run() { System.out.printf("Beginning network connect loading: %s\n",new Date()); try { TimeUnit.SECONDS.sleep(6); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Network connect loading has finished: %s\n",new Date()); } public static void main(String[] args){ DataSourcesLoader dsLoader = new DataSourcesLoader(); Thread thread1 = new Thread(dsLoader,"DataSourceThread"); NetworkConnectionsLoader ncLoader = new NetworkConnectionsLoader(); Thread thread2 = new Thread(ncLoader,"NetworkConnectionLoader"); thread1.start(); thread2.start(); try { thread1.join(); thread2.join(1900); } catch (InterruptedException e) { e.printStackTrace(); } System.out.printf("Main: Configuration has been loaded: %s\n",new Date()); } }执行结果:
Beginning data sources loading: Fri Nov 14 14:39:20 CST 2014 Beginning network connect loading: Fri Nov 14 14:39:20 CST 2014 Data sources loading has finished: Fri Nov 14 14:39:24 CST 2014 Main: Configuration has been loaded: Fri Nov 14 14:39:26 CST 2014 Network connect loading has finished: Fri Nov 14 14:39:26 CST 2014
注意:如果把例3的 thread2.join(1900) 部分修改为:
thread2.join(3000);结果会和上面的一样吗?根据我最开始指出的“Thread.join(),是用来指定当前主线程等待其他线程执行完毕后,再来继续执行Thread.join()后面的代码。”
我们可以看到,执行结果会有差别:
Beginning data sources loading: Fri Nov 14 14:41:21 CST 2014 Beginning network connect loading: Fri Nov 14 14:41:21 CST 2014 Data sources loading has finished: Fri Nov 14 14:41:25 CST 2014 Network connect loading has finished: Fri Nov 14 14:41:27 CST 2014 Main: Configuration has been loaded: Fri Nov 14 14:41:27 CST 2014</span>
至于为什么会有这个差别,我上面也已经说明了,我想这个应该不难理解。
PS:代码部分截取来自《Java 7 Concurrency Cookbook》
Thread.join()方法解析
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