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opencv透视变换

opencv透视变换
实现透视变换
目标:
在这篇教程中你将学到:
1、如何进行透视变化
2、如何生存透视变换矩阵
理论:
什么是透视变换:
1、透视变换(Perspective Transformation)是将图片投影到一个新的视平面(Viewing Plane),也称作投影映射(Projective Mapping)。
2、换算公式

技术分享

u,v是原始图片左边,对应得到变换后的图片坐标x,y,其中技术分享
变换矩阵技术分享可以拆成4部分,技术分享表示线性变换,比如scaling,shearing和ratotion。技术分享用于平移,技术分享产生透视变换。所以可以理解成仿射等是透视变换的特殊形式。经过透视变换之后的图片通常不是平行四边形(除非映射视平面和原来平面平行的情况)。

重写之前的变换公式可以得到:

技术分享

所以,已知变换对应的几个点就可以求取变换公式。反之,特定的变换公式也能新的变换后的图片。简单的看一个正方形到四边形的变换:
变换的4组对应点可以表示成:技术分享

根据变换公式得到:

技术分享

定义几个辅助变量:

技术分享

技术分享都为0时变换平面与原来是平行的,可以得到:

技术分享

技术分享不为0时,得到:

技术分享

求解出的变换矩阵就可以将一个正方形变换到四边形。反之,四边形变换到正方形也是一样的。于是,我们通过两次变换:四边形变换到正方形+正方形变换到四边形就可以将任意一个四边形变换到另一个四边形。

技术分享
代码:
#include  "opencv2/highgui.hpp"
#include  "opencv2/imgproc.hpp"
#include  <iostream>
#include  <stdio.h>
using  namespace  cv;
using  namespace  std;
/**  @function  main  */
int  main(  int  argc,  char**  argv  )
{
             cv::Mat src= cv::imread( "test.jpg",0);
                 if (!src.data)
                                 return 0;
                vector<Point> not_a_rect_shape;
                not_a_rect_shape.push_back(Point(122,0));
                not_a_rect_shape.push_back(Point(814,0));
                not_a_rect_shape.push_back(Point(22,540));
                not_a_rect_shape.push_back(Point(910,540));
                 // For debugging purposes, draw green lines connecting those points
                 // and save it on disk
                const Point* point = &not_a_rect_shape[0];
                int n = (int )not_a_rect_shape.size();
                Mat draw = src.clone();
                polylines(draw, &point, &n, 1true, Scalar(0, 255, 0), 3, CV_AA);
                imwrite( "draw.jpg", draw);
                 //  topLeft, topRight, bottomRight, bottomLeft
                cv::Point2f src_vertices[4];
                src_vertices[0] = not_a_rect_shape[0];
                src_vertices[1] = not_a_rect_shape[1];
                src_vertices[2] = not_a_rect_shape[2];
                src_vertices[3] = not_a_rect_shape[3];

                Point2f dst_vertices[4];
                dst_vertices[0] = Point(0, 0);
                dst_vertices[1] = Point(960,0);
                dst_vertices[2] = Point(0,540);
                dst_vertices[3] = Point(960,540);
                Mat warpMatrix = getPerspectiveTransform(src_vertices, dst_vertices);
                cv::Mat rotated;
                warpPerspective(src, rotated, warpMatrix, rotated.size(), INTER_LINEAR, BORDER_CONSTANT);
                 // Display the image
                cv::namedWindow( "Original Image");
                cv::imshow( "Original Image",src);
                cv::namedWindow( "warp perspective");
                cv::imshow( "warp perspective",rotated);
                imwrite( "result.jpg",src);
                cv::waitKey();
                 return 0;
}
代码解释:
1、获取图片,如果输入路径为空的话程序直接退出
  cv::Mat src= cv::imread( "test.jpg",0);
                 if (!src.data)
                                 return 0;
2、定义边界点,输入到std::vector数据结构中。注意这里的顺序如上图。
  vector<Point> not_a_rect_shape;
                not_a_rect_shape.push_back(Point(122,0));
                not_a_rect_shape.push_back(Point(814,0));
                not_a_rect_shape.push_back(Point(22,540));
                not_a_rect_shape.push_back(Point(910,540));
并将这几个点标注出来
        const Point* point = &not_a_rect_shape[0];
                int n = (int )not_a_rect_shape.size();
                Mat draw = src.clone();
                polylines(draw, &point, &n, 1true, Scalar(0, 255, 0), 3, CV_AA);
                imwrite( "draw.jpg", draw);
3、生成透视变换矩阵
   cv::Point2f src_vertices[4];
                src_vertices[0] = not_a_rect_shape[0];
                src_vertices[1] = not_a_rect_shape[1];
                src_vertices[2] = not_a_rect_shape[2];
                src_vertices[3] = not_a_rect_shape[3];

                Point2f dst_vertices[4];
                dst_vertices[0] = Point(0, 0);
                dst_vertices[1] = Point(960,0);
                dst_vertices[2] = Point(0,540);
                dst_vertices[3] = Point(960,540);
                Mat warpMatrix = getPerspectiveTransform(src_vertices, dst_vertices);
4、执行转换
    cv::Mat rotated;
                warpPerspective(src, rotated, warpMatrix, rotated.size(), INTER_LINEAR, BORDER_CONSTANT);
5、显示并保存结果
       // Display the image
                cv::namedWindow( "Original Image");
                cv::imshow( "Original Image",src);
                cv::namedWindow( "warp perspective");
                cv::imshow( "warp perspective",rotated);
                imwrite( "result.jpg",src);
结果:
原始图片
技术分享
标注四个边界点
技术分享
透视变换后的图片
技术分享
需要注意的是,这里变化后的图像丢失了一些边界细节,这在具体实现的时候是需要注意的。


来自为知笔记(Wiz)


opencv透视变换