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判断物体是否在摄像机内

    void Start(){        Rect screenRect  = new Rect(0, 0, Screen.width, Screen.Height);     }        void Update{        Vector3 screenPos = targetCamera.WorldToScreenPoint(objTrans.position);        if(!screenRect.Contains(screenPos)){            //do what you want            Debug.log("Obj has gone out of screen...");        }    }

 

判断物体是否在摄像机内